Artistic License

I have just been presented this link, which is the most incredible thing that I have seen all year. The videos are fantastic and I recommend watching them. What shocks me most about all this is that it was created by three guys in their apartment, who are apparently the same guys that did Savage.

Also, this makes me re-think what I think NFJ Software could do. We are were 2 programmers, a level designer/programmer and a designer until about 4 weeks ago when our level designer, Luke, got a placement. Now that he’s creatively incapacitated for a year, we have absolutely no artists or level designers. Chrissy is hoping to fill in, but he’s never done level design before. I’ve met two other guys recently who might join the ranks, but they’re also both programmers.

You may notice the lack of any arists. This is our major problem at the moment: we don’t know any artists. Actually, we do, but we haven’t found any that a) we find easy to work with, or b) have the level of talent we are looking for. Yes, yes, I know that we can’t afford to be picky at this stage, but none of them match (a) which is a mandatory requirement.

In other news, I have nearly finished the SCL3D. All that’s needed now is a camera interface. Also, it could do with some preliminary model format support, but that’s an optional feature.

2 Responses to “Artistic License”

  1. codetwister Says:

    Hi Peter

    Some of the greatest innovation comes from small, forward-thinking teams. Usually, it’s the small teams that are more willing to go the extra mile, and do something a little different - and it does pay off.

    All great things start from simple, unrefined ideas. You can quote me on that.

    Regards,

    Codetwister

  2. Peter Lewis Says:

    It’s true. Currently, our designer is being quite secretive, but he has told us that he’s “working on something”. Apparently he will reveal all when he’s polished it up.

    However, I have run into another problem. Dani has unfortunately left our ranks.

    So… I will now need to find an entirely new team.

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