Torch
I am very tired, so I’ll keep this brief.
This is the latest image that I have produced and as you can see it’s come a long way and has a long way to go yet. For a start, I have horrible textures with lo-res bump maps. Of course, I can’t make my own because I suck at art.
I’m attempting to add a flame to that torch, but with little luck so far. The floor looks like a sea of vomit and the banner looks totally flat. The light on the floor is too dim, as is the window. Finally there’s no specular on that crystal ball. I think that gives me a rough To-Do list, as well as getting round to bounding shapes, anti-aliasing and deep into the future, photon mapping.
Ugh. The more cool things I add, the crappier the image looks.
On a different note, I have decided to switch my thesis project. It’s late, but I realised that I prefer rendering to creating my own scripting language. It’s best that I do something that I very much enjoy, rather than simply enjoy. My supervisor wasn’t so happy, I think, but to be honest I’m not so bothered - I’ve only wasted 3 hours of his time compared to wasting 3 weeks of mine. I think he’d object to my apathy, but I remind myself that it’s best to do something that I feel I have a chance of getting done without wanting to commit suicide in the middle of it.
Busy day tomorrow. Night.