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	<title>Peter Lewis' Portfolio</title>
	<link>http://pjblewis.com</link>
	<description>The programming escapades of a graphics and games programmer</description>
	<lastBuildDate>Wed, 02 Jul 2008 13:18:59 +0000</lastBuildDate>
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	<item>
		<title>Geomerics: 1 Year</title>
		<description>So, one year ago today, I started my first day at Geomerics. This warrants some delicious Portal cake: 

Mmm, tastes of some delicious, chocolaty neurotoxin.

I've done a lot of things this year. Writing blog entries has not been one of them. I shall resolve to talk a bit more about ...</description>
		<link>http://pjblewis.com/2008/07/02/geomerics-1-year/</link>
			</item>
	<item>
		<title>Oops!</title>
		<description>For those of you who have visited before, you may notice that my old website is... gone. Frankly, I broke it like a dork. At least I managed to keep all the gibberish posts. This will have to do for now, until I am able to get Version 2.0 done. </description>
		<link>http://pjblewis.com/2008/06/06/oops/</link>
			</item>
	<item>
		<title>Enlighten @ GDC 2008 (More)</title>
		<description>We have just released two more videos! HD versions will shortly be available here.

 </description>
		<link>http://pjblewis.com/2008/02/19/enlighten-gdc08-2/</link>
			</item>
	<item>
		<title>Enlighten @ GDC 2008</title>
		<description>I've been meaning to post for a while now, but any posts I would have made would probably have been inconsequential drivel (see all other posts). But not this time!

We at Geomerics have been working rather hard*, and we've produced a small teaser video of our work in preparation for ...</description>
		<link>http://pjblewis.com/2008/01/29/enlighten-gdc08/</link>
			</item>
	<item>
		<title>Motion Blur</title>
		<description>I've finally got around to uploading the fixed motion blur in the GLSL demo, which can be found here. I'd fixed it a few days after my last post, but I've been neglecting this site a little bit lately. Today I modified it so that there is more blur on ...</description>
		<link>http://pjblewis.com/2007/08/27/motion-blur/</link>
			</item>
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		<title>The Cave Troll; Photorealism on the GPU; &#8220;Cali&#8221;</title>
		<description>I haven't posted in a while, so my current work is shrouded in mystery. 

First off, a quick update on last term: I've produced a procedural city/garden generator in Houdini, but I don't have screenshots here. I will post some up the next time I'm at Uni. Also, there was ...</description>
		<link>http://pjblewis.com/2007/05/04/gpu-photoreal/</link>
			</item>
	<item>
		<title>New Server; Preview</title>
		<description>Hello everyone. A short post today due to limited time. So much work...

Switched to a new server at DreamHost.com, who rock. Like, a lot.

Coming soon: my implementation of Debevec's median cut algorithm, and some cave troll previews. Watch this space! </description>
		<link>http://pjblewis.com/2007/03/02/new-server/</link>
			</item>
	<item>
		<title>Cave Troll: Mocap Session</title>
		<description>

Thanks to Andy Cousins at Access Mocap for the use of his motion capture facilities! 

 </description>
		<link>http://pjblewis.com/2007/02/09/ct-mocap/</link>
			</item>
	<item>
		<title>Cave Troll: Principle Photography</title>
		<description>A group of us (Malcolm Childs, João Montenegro, Johannes Saam, Djamalkhan "Jamal" Ahmedov, Richie Moore and myself) have come together to try and produce a short C.G. creature animation of a cave troll. Yesterday was the only day of principle photography, and here are some photos of our crazy excursion. ...</description>
		<link>http://pjblewis.com/2007/02/04/ct-pp/</link>
			</item>
	<item>
		<title>Website Update</title>
		<description>I've discovered the joys of CSS lately, so the site has been revamped slightly. I can't seem be able to think of any kind of colour-scheme except ones that consist of varying shades of blue. Any tips would be gladly taken on board.

Going back to Bournemouth on Sunday after a ...</description>
		<link>http://pjblewis.com/2007/01/10/website-update/</link>
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