GLSL Demo
This is a demo of various GLSL shader effects that I wrote in 3 or so weeks. It features a number of effects that I particularly liked, so you won’t find any parallax mapping I’m afraid. For more detailed explanations, I really recommend you go to the documentation pages.

These can be found here.
A sample screenshot:


The
binary distribution contains pre-built Linux and Windows executables. I can’t promise it will work on ATi cards, or anything lower than a GeForce 6800. Also, the motion blur looks nasty on some cards, so press M to switch it off. You can find the code
here. This comes with a SCons build file, a Code::Blocks workspace file and a Visual Studio 2005 project.
